Young Chinese actors did not have much access to screens. According to a survey, video game addiction among young people in China has decreased. The source of the claim is the China Gaming Industry Group Committee, which is part of the gaming authority.
This may lead to expectations that authorities, who previously described video games as "spiritual opium", will relax bans on harsh gaming in the country. As of August 2021, children are not allowed to play video games for more than three hours per week.
The government's suspension of new game approvals has had an impact on the gaming industry.
This was part of a larger offensive by Chinese authorities on the country's huge tech industry, which is home to giants like Tencent, one of the world's largest video-game businesses.
According to a survey by data supplier CNG, 75% of young gamers play less than three hours a week.
He claims that Chinese gaming businesses like Tencent have produced "amazing results".
The Chinese government has determined that the following results have emerged in the increase in the game addiction of young people;
- Increasing "myopia"
- poor focus
- Behavioral health issues
- Sleep problems
The restrictions imposed by Covid and the shift to online education have raised concerns about screen time.
Following the game restrictions, Chinese rival of TikTok, Douyin, banned users under the age of 14 from spending more than 40 minutes per day on the platform.
But as winter approaches and the number of Covid cases in the country increases, children are spending more time at home. To keep them busy, some parents give access to their accounts. Adult Chinese are playing video games more and more.
The China Daily newspaper also reported this week that many seniors living in nursing homes have started playing online games "to strengthen their bonds with their grandchildren."
According to Niko Partners, an expert on the Asian gaming industry, the context of the report was the decline in China's revenues.
However, there was momentum in “the economy, esports, video games, and enthusiasm among China's 700 million or so gamers” that makes the future look more promising, according to founder Lisa Cosmas Hanson.
“With the resumption of game approvals and compliance with youth laws at the local level, we are seeing a more hopeful outlook begin to emerge,” he added.
Günceleme: 24/11/2022 16:41